Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_StartTextInputWithProperties - Start accepting Unicode text input events in a window, with properties
       describing the input.

HEADER FILE

       Defined in SDL3/SDL_keyboard.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_StartTextInputWithProperties(SDL_Window *window, SDL_PropertiesID props);

DESCRIPTION

       This function will enable text input ( SDL_EVENT_TEXT_INPUT
        and

       SDL_EVENT_TEXT_EDITING
        events) in the specified window. Please use this function paired with

       SDL_StopTextInput ().

       Text input events are not received by default.

       On  some  platforms  using  this  function  shows  the screen keyboard and/or activates an IME, which can
       prevent some key press events from being passed through.

       These are the supported properties:

       • SDL_PROP_TEXTINPUT_TYPE_NUMBER

       • an

       SDL_TextInputType
        value that describes text being
         input, defaults to SDL_TEXTINPUT_TYPE_TEXT .

       • SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER

       • an SDL_Capitalization
        value that describes how
         text should be capitalized, defaults to

       SDL_CAPITALIZE_SENTENCES
        for normal text
         entry, SDL_CAPITALIZE_WORDS
        for

       SDL_TEXTINPUT_TYPE_TEXT_NAME , and

       SDL_CAPITALIZE_NONE
        for e-mail addresses,
         usernames, and passwords.

       • SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN

       • true to enable auto completion and auto correction, defaults to true.

       • SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN

       • true if multiple lines of text are allowed. This defaults to true if

       SDL_HINT_RETURN_KEY_HIDES_IME
        is "0" or
         is not set, and defaults to false if

       SDL_HINT_RETURN_KEY_HIDES_IME
        is "1".

       On Android you can directly specify the input type:

       • SDL_PROP_TEXTINPUT_ANDROID_INPUTTYPE_NUMBER

       • the text input type to use, overriding other properties. This is
         documented at
         https://developer.android.com/reference/android/text/InputType

FUNCTION PARAMETERS

       window the window to enable text input.

       props  the properties to use.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3),   SDL_SetTextInputArea(3),   (3),   SDL_StartTextInput(3),   (3),   SDL_StopTextInput(3),   (3),
       SDL_TextInputActive(3)

Simple Directmedia Layer                            SDL 3.2.8                SDL_StartTextInputWithProperties(3)