Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_IOFromConstMem - Use this function to prepare a read-only memory buffer for use with SDL_IOStream .
HEADER FILE
Defined in SDL3/SDL_iostream.h
SYNOPSIS
#include "SDL3/SDL.h" SDL_IOStream * SDL_IOFromConstMem(const void *mem, size_t size);
DESCRIPTION
This function sets up an SDL_IOStream struct based on a memory area of a certain size. It assumes the memory area is not writable. Attempting to write to this SDL_IOStream stream will report an error without writing to the memory buffer. This memory buffer is not copied by the SDL_IOStream ; the pointer you provide must remain valid until you close the stream. Closing the stream will not free the original buffer. If you need to write to a memory buffer, you should use SDL_IOFromMem () with a writable buffer of memory instead. The following properties will be set at creation time by SDL: • SDL_PROP_IOSTREAM_MEMORY_POINTER : this will be the mem parameter that was passed to this function. • SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER : this will be the size parameter that was passed to this function.
FUNCTION PARAMETERS
mem a pointer to a read-only buffer to feed an SDL_IOStream stream. size the buffer size, in bytes.
RETURN VALUE
( SDL_IOStream *) Returns a pointer to a new SDL_IOStream structure or NULL on failure; call SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_IOFromMem(3), •(3), SDL_CloseIO(3), •(3), SDL_ReadIO(3), •(3), SDL_SeekIO(3), •(3), SDL_TellIO(3) Simple Directmedia Layer SDL 3.2.8 SDL_IOFromConstMem(3)