Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_DestroyTexture - Destroy the specified texture.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_DestroyTexture(SDL_Texture *texture);

DESCRIPTION

       Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".

FUNCTION PARAMETERS

       texture
              the texture to destroy.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_CreateTexture(3), (3), SDL_CreateTextureFromSurface(3)

Simple Directmedia Layer                            SDL 3.2.8                              SDL_DestroyTexture(3)