Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_srand - Seeds the pseudo-random number generator.

HEADER FILE

       Defined in SDL3/SDL_stdinc.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_srand(Uint64 seed);

DESCRIPTION

       Reusing the seed number will cause SDL_rand () to repeat the same stream of 'random' numbers.

FUNCTION PARAMETERS

       seed   the value to use as a random number seed, or 0 to use SDL_GetPerformanceCounter ().

THREAD SAFETY

       This should be called on the same thread that calls SDL_rand ()

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_rand(3), (3), SDL_rand_bits(3), (3), SDL_randf(3)

Simple Directmedia Layer                            SDL 3.2.8                                       SDL_srand(3)