Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_WarpMouseInWindow - Move the mouse cursor to the given position within the window.

HEADER FILE

       Defined in SDL3/SDL_mouse.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_WarpMouseInWindow(SDL_Window *window,
                              float x, float y);

DESCRIPTION

       This  function  generates  a  mouse  motion  event  if  relative mode is not enabled. If relative mode is
       enabled, you can force mouse events for the warp by setting the

       SDL_HINT_MOUSE_RELATIVE_WARP_MOTION

       hint.

       Note that this function will appear to succeed, but not actually move the mouse when used over  Microsoft
       Remote Desktop.

FUNCTION PARAMETERS

       window the window to move the mouse into, or NULL for the current mouse focus.

       x      the x coordinate within the window.

       y      the y coordinate within the window.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_WarpMouseGlobal(3)

Simple Directmedia Layer                            SDL 3.2.8                           SDL_WarpMouseInWindow(3)