Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_WarpMouseGlobal - Move the mouse to the given position in global screen space.
HEADER FILE
Defined in SDL3/SDL_mouse.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_WarpMouseGlobal(float x, float y);
DESCRIPTION
This function generates a mouse motion event. A failure of this function usually means that it is unsupported by a platform. Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.
FUNCTION PARAMETERS
x the x coordinate. y the y coordinate.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_WarpMouseInWindow(3) Simple Directmedia Layer SDL 3.2.8 SDL_WarpMouseGlobal(3)