Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_WarpMouseGlobal - Move the mouse to the given position in global screen space.

HEADER FILE

       Defined in SDL3/SDL_mouse.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_WarpMouseGlobal(float x, float y);

DESCRIPTION

       This function generates a mouse motion event.

       A failure of this function usually means that it is unsupported by a platform.

       Note  that this function will appear to succeed, but not actually move the mouse when used over Microsoft
       Remote Desktop.

FUNCTION PARAMETERS

       x      the x coordinate.

       y      the y coordinate.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_WarpMouseInWindow(3)

Simple Directmedia Layer                            SDL 3.2.8                             SDL_WarpMouseGlobal(3)