Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetWindowSize - Request that the size of a window's client area be set.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_SetWindowSize(SDL_Window *window, int w, int h);

DESCRIPTION

       If the window is in a fullscreen or maximized state, this request has no effect.

       To change the exclusive fullscreen mode of a window, use

       SDL_SetWindowFullscreenMode ().

       On  some  windowing  systems, this request is asynchronous and the new window size may not have have been
       applied immediately upon the return of this function. If an immediate change is required, call

       SDL_SyncWindow () to block until the changes have taken effect.

       When the window size changes, an

       SDL_EVENT_WINDOW_RESIZED
        event will be emitted with the new window dimensions. Note that the new dimensions  may  not  match  the
       exact  size  requested, as some windowing systems can restrict the window size in certain scenarios (e.g.
       constraining the size of the content area to remain within the usable desktop bounds).  Additionally,  as
       this is just a request, it can be denied by the windowing system.

FUNCTION PARAMETERS

       window the window to change.

       w      the width of the window, must be > 0.

       h      the height of the window, must be > 0.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetWindowSize(3), (3), SDL_SetWindowFullscreenMode(3), (3), SDL_SyncWindow(3)

Simple Directmedia Layer                            SDL 3.2.8                               SDL_SetWindowSize(3)