Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetGamepadEventsEnabled - Set the state of gamepad event processing.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_SetGamepadEventsEnabled(bool enabled);

DESCRIPTION

       If gamepad events are disabled, you must call

       SDL_UpdateGamepads () yourself and check the state of the gamepad when you want gamepad information.

FUNCTION PARAMETERS

       enabled
              whether to process gamepad events or not.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GamepadEventsEnabled(3), (3), SDL_UpdateGamepads(3)

Simple Directmedia Layer                            SDL 3.2.8                     SDL_SetGamepadEventsEnabled(3)