Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GamepadEventsEnabled - Query the state of gamepad event processing.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_GamepadEventsEnabled(void);
DESCRIPTION
If gamepad events are disabled, you must call SDL_UpdateGamepads () yourself and check the state of the gamepad when you want gamepad information.
RETURN VALUE
Returns true if gamepad events are being processed, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_SetGamepadEventsEnabled(3) Simple Directmedia Layer SDL 3.2.8 SDL_GamepadEventsEnabled(3)