Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_QueryGPUFence - Checks the status of a fence.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_QueryGPUFence(
           SDL_GPUDevice *device,
           SDL_GPUFence *fence);

FUNCTION PARAMETERS

       device a GPU context.

       fence  a fence.

RETURN VALUE

       Returns true if the fence is signaled, false if it is not.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_SubmitGPUCommandBufferAndAcquireFence(3)

Simple Directmedia Layer                            SDL 3.2.8                               SDL_QueryGPUFence(3)