Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_MaximizeWindow - Request that the window be made as large as possible.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_MaximizeWindow(SDL_Window *window);

DESCRIPTION

       Non-resizable windows can't be maximized. The window must have the

       SDL_WINDOW_RESIZABLE
        flag set, or this will have no effect.

       On  some  windowing  systems this request is asynchronous and the new window state may not have have been
       applied immediately upon the return of this function. If an immediate change is required, call

       SDL_SyncWindow () to block until the changes have taken effect.

       When the window state changes, an

       SDL_EVENT_WINDOW_MAXIMIZED
        event will be emitted. Note that, as this is just a request, the windowing system  can  deny  the  state
       change.

       When maximizing a window, whether the constraints set via

       SDL_SetWindowMaximumSize  ()  are  honored  depends  on the policy of the window manager. Win32 and macOS
       enforce the constraints when maximizing, while X11 and Wayland window managers may vary.

FUNCTION PARAMETERS

       window the window to maximize.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_MinimizeWindow(3), (3), SDL_RestoreWindow(3), (3), SDL_SyncWindow(3)

Simple Directmedia Layer                            SDL 3.2.8                              SDL_MaximizeWindow(3)