Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_IOFromDynamicMem - Use this function to create an SDL_IOStream that is backed by dynamically allocated memory.
HEADER FILE
Defined in SDL3/SDL_iostream.h
SYNOPSIS
#include "SDL3/SDL.h" SDL_IOStream * SDL_IOFromDynamicMem(void);
DESCRIPTION
This supports the following properties to provide access to the memory and control over allocations: • SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER : a pointer to the internal memory of the stream. This can be set to NULL to transfer ownership of the memory to the application, which should free the memory with SDL_free (). If this is done, the next operation on the stream must be SDL_CloseIO (). • SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER : memory will be allocated in multiples of this size, defaulting to 1024.
RETURN VALUE
( SDL_IOStream *) Returns a pointer to a new SDL_IOStream structure or NULL on failure; call SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_CloseIO(3), •(3), SDL_ReadIO(3), •(3), SDL_SeekIO(3), •(3), SDL_TellIO(3), •(3), SDL_WriteIO(3) Simple Directmedia Layer SDL 3.2.8 SDL_IOFromDynamicMem(3)