Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetTextInputArea - Get the area used to type Unicode text input.

HEADER FILE

       Defined in SDL3/SDL_keyboard.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);

DESCRIPTION

       This returns the values previously set by

       SDL_SetTextInputArea ().

FUNCTION PARAMETERS

       window the window for which to query the text input area.

       rect   a pointer to an SDL_Rect
               filled in with the text input area, may be NULL.

       cursor a pointer to the offset of the current cursor location relative to rect->x , may be NULL.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_SetTextInputArea(3)

Simple Directmedia Layer                            SDL 3.2.8                            SDL_GetTextInputArea(3)