Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GetTextInputArea - Get the area used to type Unicode text input.
HEADER FILE
Defined in SDL3/SDL_keyboard.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);
DESCRIPTION
This returns the values previously set by SDL_SetTextInputArea ().
FUNCTION PARAMETERS
window the window for which to query the text input area. rect a pointer to an SDL_Rect filled in with the text input area, may be NULL. cursor a pointer to the offset of the current cursor location relative to rect->x , may be NULL.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_SetTextInputArea(3) Simple Directmedia Layer SDL 3.2.8 SDL_GetTextInputArea(3)