Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetSurfaceColorKey - Get the color key (transparent pixel) for a surface.

HEADER FILE

       Defined in SDL3/SDL_surface.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GetSurfaceColorKey(SDL_Surface *surface, Uint32 *key);

DESCRIPTION

       The color key is a pixel of the format used by the surface, as generated by

       SDL_MapRGB ().

       If the surface doesn't have color key enabled this function returns false.

FUNCTION PARAMETERS

       surface
              the SDL_Surface
               structure to query.

       key    a pointer filled in with the transparent pixel.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_SetSurfaceColorKey(3), (3), SDL_SurfaceHasColorKey(3)

Simple Directmedia Layer                            SDL 3.2.8                          SDL_GetSurfaceColorKey(3)