Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetRenderOutputSize - Get the output size in pixels of a rendering context.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GetRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);

DESCRIPTION

       This  returns  the  true  output  size  in  pixels,  ignoring  any  render  targets  or  logical size and
       presentation.

       For the output size of the current rendering target, with logical size adjustments, use

       SDL_GetCurrentRenderOutputSize () instead.

FUNCTION PARAMETERS

       renderer
              the rendering context.

       w      a pointer filled in with the width in pixels.

       h      a pointer filled in with the height in pixels.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetCurrentRenderOutputSize(3)

Simple Directmedia Layer                            SDL 3.2.8                         SDL_GetRenderOutputSize(3)