Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);

DESCRIPTION

       If  a  rendering target is active, this will return the size of the rendering target in pixels, otherwise
       return the value of

       SDL_GetRenderOutputSize ().

       Rendering target or not, the output will be adjusted by the current logical presentation state,  dictated
       by

       SDL_SetRenderLogicalPresentation ().

FUNCTION PARAMETERS

       renderer
              the rendering context.

       w      a pointer filled in with the current width.

       h      a pointer filled in with the current height.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetRenderOutputSize(3)

Simple Directmedia Layer                            SDL 3.2.8                  SDL_GetCurrentRenderOutputSize(3)