Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_DestroyWindowSurface - Destroy the surface associated with the window.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_DestroyWindowSurface(SDL_Window *window);

FUNCTION PARAMETERS

       window the window to update.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetWindowSurface(3), (3), SDL_WindowHasSurface(3)

Simple Directmedia Layer                            SDL 3.2.8                        SDL_DestroyWindowSurface(3)