Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_CreateRendererWithProperties - Create a 2D rendering context for a window, with the specified properties.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h" SDL_Renderer * SDL_CreateRendererWithProperties(SDL_PropertiesID props);
DESCRIPTION
These are the supported properties: • SDL_PROP_RENDERER_CREATE_NAME_STRING : the name of the rendering driver to use, if a specific one is desired • SDL_PROP_RENDERER_CREATE_WINDOW_POINTER : the window where rendering is displayed, required if this isn't a software renderer using a surface • SDL_PROP_RENDERER_CREATE_SURFACE_POINTER : the surface where rendering is displayed, if you want a software renderer without a window • SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER : an SDL_Colorspace value describing the colorspace for output to the display, defaults to SDL_COLORSPACE_SRGB . The direct3d11, direct3d12, and metal renderers support SDL_COLORSPACE_SRGB_LINEAR , which is a linear color space and supports HDR output. If you select SDL_COLORSPACE_SRGB_LINEAR , drawing still uses the sRGB colorspace, but values can go beyond 1.0 and float (linear) format textures can be used for HDR content. • SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER : non-zero if you want present synchronized with the refresh rate. This property can take any value that is supported by SDL_SetRenderVSync () for the renderer. With the vulkan renderer: • SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER : the VkInstance to use with the renderer, optional. • SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER : the VkSurfaceKHR to use with the renderer, optional. • SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER : the VkPhysicalDevice to use with the renderer, optional. • SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER : the VkDevice to use with the renderer, optional. • SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER : the queue family index used for rendering. • SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER : the queue family index used for presentation.
FUNCTION PARAMETERS
props the properties to use.
RETURN VALUE
( SDL_Renderer *) Returns a valid rendering context or NULL if there was an error; call SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_CreateProperties(3), •(3), SDL_CreateRenderer(3), •(3), SDL_CreateSoftwareRenderer(3), •(3), SDL_DestroyRenderer(3), •(3), SDL_GetRendererName(3) Simple Directmedia Layer SDL 3.2.8 SDL_CreateRendererWithProperties(3)