Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_calloc - Allocate a zero-initialized array.

HEADER FILE

       Defined in SDL3/SDL_stdinc.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void * SDL_calloc(size_t nmemb, size_t size);

DESCRIPTION

       The memory returned by this function must be freed with

       SDL_free ().

       If either of nmemb or size is 0, they will both be set to 1.

FUNCTION PARAMETERS

       nmemb  the number of elements in the array.

       size   the size of each element of the array.

RETURN VALUE

       Returns a pointer to the allocated array, or NULL if allocation failed.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_free(3), (3), SDL_malloc(3), (3), SDL_realloc(3)

Simple Directmedia Layer                            SDL 3.2.8                                      SDL_calloc(3)