Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_WindowSupportsGPUPresentMode - Determines whether a presentation mode is supported by the window.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_WindowSupportsGPUPresentMode(
           SDL_GPUDevice *device,
           SDL_Window *window,
           SDL_GPUPresentMode present_mode);

DESCRIPTION

       The window must be claimed before calling this function.

FUNCTION PARAMETERS

       device a GPU context.

       window an SDL_Window .

       present_mode
              the presentation mode to check.

RETURN VALUE

       Returns true if supported, false if unsupported.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_ClaimWindowForGPUDevice(3)

Simple Directmedia Layer                            SDL 3.2.8                SDL_WindowSupportsGPUPresentMode(3)