Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_WindowSupportsGPUPresentMode - Determines whether a presentation mode is supported by the window.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_WindowSupportsGPUPresentMode( SDL_GPUDevice *device, SDL_Window *window, SDL_GPUPresentMode present_mode);
DESCRIPTION
The window must be claimed before calling this function.
FUNCTION PARAMETERS
device a GPU context. window an SDL_Window . present_mode the presentation mode to check.
RETURN VALUE
Returns true if supported, false if unsupported.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_ClaimWindowForGPUDevice(3) Simple Directmedia Layer SDL 3.2.8 SDL_WindowSupportsGPUPresentMode(3)