Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_UploadToGPUBuffer - Uploads data from a transfer buffer to a buffer.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" void SDL_UploadToGPUBuffer( SDL_GPUCopyPass *copy_pass, const SDL_GPUTransferBufferLocation *source, const SDL_GPUBufferRegion *destination, bool cycle);
DESCRIPTION
The upload occurs on the GPU timeline. You may assume that the upload has finished in subsequent commands.
FUNCTION PARAMETERS
copy_pass a copy pass handle. source the source transfer buffer with offset. destination the destination buffer with offset and size. cycle if true, cycles the buffer if it is already bound, otherwise overwrites the data.
AVAILABILITY
This function is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_UploadToGPUBuffer(3)