Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_UploadToGPUBuffer - Uploads data from a transfer buffer to a buffer.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_UploadToGPUBuffer(
           SDL_GPUCopyPass *copy_pass,
           const SDL_GPUTransferBufferLocation *source,
           const SDL_GPUBufferRegion *destination,
           bool cycle);

DESCRIPTION

       The  upload  occurs  on  the  GPU  timeline.  You  may  assume that the upload has finished in subsequent
       commands.

FUNCTION PARAMETERS

       copy_pass
              a copy pass handle.

       source the source transfer buffer with offset.

       destination
              the destination buffer with offset and size.

       cycle  if true, cycles the buffer if it is already bound, otherwise overwrites the data.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                           SDL_UploadToGPUBuffer(3)