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NAME

       SDL_SignalAsyncIOQueue - Wake up any threads that are blocking in SDL_WaitAsyncIOResult ().

HEADER FILE

       Defined in SDL3/SDL_asyncio.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_SignalAsyncIOQueue(SDL_AsyncIOQueue *queue);

DESCRIPTION

       This will unblock any threads that are sleeping in a call to

       SDL_WaitAsyncIOResult
        for the specified queue, and cause them to return from that function.

       This  can  be  useful  when  destroying a queue to make sure nothing is touching it indefinitely. In this
       case, once this call completes, the caller should take  measures  to  make  sure  any  previously-blocked
       threads  have  returned  from their wait and will not touch the queue again (perhaps by setting a flag to
       tell the threads to terminate and then using

       SDL_WaitThread () to make sure they've done so).

FUNCTION PARAMETERS

       queue  the async I/O task queue to signal.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_WaitAsyncIOResult(3)

Simple Directmedia Layer                            SDL 3.2.8                          SDL_SignalAsyncIOQueue(3)