Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);

DESCRIPTION

       The default texture scale mode is

       SDL_SCALEMODE_LINEAR .

       If the scale mode is not supported, the closest supported mode is chosen.

FUNCTION PARAMETERS

       texture
              the texture to update.

       scaleMode
              the SDL_ScaleMode
               to use for texture scaling.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetTextureScaleMode(3)

Simple Directmedia Layer                            SDL 3.2.8                         SDL_SetTextureScaleMode(3)