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NAME
SDL_SetMemoryFunctions - Replace SDL's memory allocation functions with a custom set.
HEADER FILE
Defined in SDL3/SDL_stdinc.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_SetMemoryFunctions(SDL_malloc_func malloc_func, SDL_calloc_func calloc_func, SDL_realloc_func realloc_func, SDL_free_func free_func);
DESCRIPTION
It is not safe to call this function once any allocations have been made, as future calls to SDL_free will use the new allocator, even if they came from an SDL_malloc made with the old one! If used, usually this needs to be the first call made into the SDL library, if not the very first thing done at program startup time.
FUNCTION PARAMETERS
malloc_func custom malloc function. calloc_func custom calloc function. realloc_func custom realloc function. free_func custom free function.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread, but one should not replace the memory functions once any allocations are made!
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetMemoryFunctions(3), •(3), SDL_GetOriginalMemoryFunctions(3) Simple Directmedia Layer SDL 3.2.8 SDL_SetMemoryFunctions(3)