Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_SetJoystickVirtualTouchpad - Set touchpad finger state on an opened virtual joystick.
HEADER FILE
Defined in SDL3/SDL_joystick.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_SetJoystickVirtualTouchpad(SDL_Joystick *joystick, int touchpad, int finger, bool down, float x, float y, float pressure);
DESCRIPTION
Please note that values set here will not be applied until the next call to SDL_UpdateJoysticks , which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent , SDL_PumpEvents , SDL_WaitEventTimeout , SDL_WaitEvent .
FUNCTION PARAMETERS
joystick the virtual joystick on which to set state. touchpad the index of the touchpad on the virtual joystick to update. finger the index of the finger on the touchpad to set. down true if the finger is pressed, false if the finger is released. x the x coordinate of the finger on the touchpad, normalized 0 to 1, with the origin in the upper left. y the y coordinate of the finger on the touchpad, normalized 0 to 1, with the origin in the upper left. pressure the pressure of the finger.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_SetJoystickVirtualTouchpad(3)