Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);
FUNCTION PARAMETERS
gamepad the gamepad to update. type the type of sensor to enable/disable. enabled whether data reporting should be enabled.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GamepadHasSensor(3), •(3), SDL_GamepadSensorEnabled(3) Simple Directmedia Layer SDL 3.2.8 SDL_SetGamepadSensorEnabled(3)