Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);

FUNCTION PARAMETERS

       gamepad
              the gamepad to update.

       type   the type of sensor to enable/disable.

       enabled
              whether data reporting should be enabled.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GamepadHasSensor(3), (3), SDL_GamepadSensorEnabled(3)

Simple Directmedia Layer                            SDL 3.2.8                     SDL_SetGamepadSensorEnabled(3)