Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetGamepadLED - Update a gamepad's LED color.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_SetGamepadLED(SDL_Gamepad *gamepad, Uint8 red, Uint8 green, Uint8 blue);

DESCRIPTION

       An example of a joystick LED is the light on the back of a PlayStation 4's DualShock 4 controller.

       For gamepads with a single color LED, the maximum of the RGB values will be used as the LED brightness.

FUNCTION PARAMETERS

       gamepad
              the gamepad to update.

       red    the intensity of the red LED.

       green  the intensity of the green LED.

       blue   the intensity of the blue LED.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                               SDL_SetGamepadLED(3)