Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetGPUStencilReference - Sets the current stencil reference value on a command buffer.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_SetGPUStencilReference(
           SDL_GPURenderPass *render_pass,
           Uint8 reference);

FUNCTION PARAMETERS

       render_pass
              a render pass handle.

       reference
              the stencil reference value to set.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                      SDL_SetGPUStencilReference(3)