Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetGPUScissor - Sets the current scissor state on a command buffer.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_SetGPUScissor(
           SDL_GPURenderPass *render_pass,
           const SDL_Rect *scissor);

FUNCTION PARAMETERS

       render_pass
              a render pass handle.

       scissor
              the scissor area to set.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                               SDL_SetGPUScissor(3)