Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_SetGPUScissor - Sets the current scissor state on a command buffer.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" void SDL_SetGPUScissor( SDL_GPURenderPass *render_pass, const SDL_Rect *scissor);
FUNCTION PARAMETERS
render_pass a render pass handle. scissor the scissor area to set.
AVAILABILITY
This function is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_SetGPUScissor(3)