Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetAudioStreamGain - Change the gain of an audio stream.

HEADER FILE

       Defined in SDL3/SDL_audio.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_SetAudioStreamGain(SDL_AudioStream *stream, float gain);

DESCRIPTION

       The  gain  of  a  stream  is  its  volume; a larger gain means a louder output, with a gain of zero being
       silence.

       Audio streams default to a gain of 1.0f (no change in output).

       This is applied during SDL_GetAudioStreamData ,  and  can  be  continuously  changed  to  create  various
       effects.

FUNCTION PARAMETERS

       stream the stream on which the gain is being changed.

       gain   the gain. 1.0f is no change, 0.0f is silence.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       It is safe to call this function from any thread, as it holds a stream-specific mutex while running.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetAudioStreamGain(3)

Simple Directmedia Layer                            SDL 3.2.8                          SDL_SetAudioStreamGain(3)