Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_RenderPoints - Draw multiple points on the current rendering target at subpixel precision.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

FUNCTION PARAMETERS

       renderer
              the renderer which should draw multiple points.

       points the points to draw.

       count  the number of points to draw.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_RenderPoint(3)

Simple Directmedia Layer                            SDL 3.2.8                                SDL_RenderPoints(3)