Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_RenderPoints - Draw multiple points on the current rendering target at subpixel precision.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
FUNCTION PARAMETERS
renderer the renderer which should draw multiple points. points the points to draw. count the number of points to draw.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_RenderPoint(3) Simple Directmedia Layer SDL 3.2.8 SDL_RenderPoints(3)