Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_RenderFillRect  - Fill a rectangle on the current rendering target with the drawing color at subpixel
       precision.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_FRect *rect);

FUNCTION PARAMETERS

       renderer
              the renderer which should fill a rectangle.

       rect   a pointer to the destination rectangle, or NULL for the entire rendering target.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_RenderFillRects(3)

Simple Directmedia Layer                            SDL 3.2.8                              SDL_RenderFillRect(3)