Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_RenderCoordinatesToWindow - Get a point in window coordinates when given a point in render coordinates.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_RenderCoordinatesToWindow(SDL_Renderer *renderer, float x, float y, float *window_x, float *window_y);
DESCRIPTION
This takes into account several states: • The window dimensions. • The logical presentation settings ( SDL_SetRenderLogicalPresentation ) • The scale ( SDL_SetRenderScale ) • The viewport ( SDL_SetRenderViewport )
FUNCTION PARAMETERS
renderer the rendering context. x the x coordinate in render coordinates. y the y coordinate in render coordinates. window_x a pointer filled with the x coordinate in window coordinates. window_y a pointer filled with the y coordinate in window coordinates.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_SetRenderLogicalPresentation(3), •(3), SDL_SetRenderScale(3), •(3), SDL_SetRenderViewport(3) Simple Directmedia Layer SDL 3.2.8 SDL_RenderCoordinatesToWindow(3)