Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_RenderCoordinatesFromWindow  -  Get  a  point  in  render  coordinates  when  given a point in window
       coordinates.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_RenderCoordinatesFromWindow(SDL_Renderer *renderer, float window_x, float window_y, float *x, float *y);

DESCRIPTION

       This takes into account several states:

       • The window dimensions.

       • The logical presentation settings
         ( SDL_SetRenderLogicalPresentation )

       • The scale ( SDL_SetRenderScale )

       • The viewport ( SDL_SetRenderViewport )

FUNCTION PARAMETERS

       renderer
              the rendering context.

       window_x
              the x coordinate in window coordinates.

       window_y
              the y coordinate in window coordinates.

       x      a pointer filled with the x coordinate in render coordinates.

       y      a pointer filled with the y coordinate in render coordinates.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_SetRenderLogicalPresentation(3), (3), SDL_SetRenderScale(3)

Simple Directmedia Layer                            SDL 3.2.8                 SDL_RenderCoordinatesFromWindow(3)