Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_OpenCamera - Open a video recording device (a "camera").

HEADER FILE

       Defined in SDL3/SDL_camera.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_Camera * SDL_OpenCamera(SDL_CameraID instance_id, const SDL_CameraSpec *spec);

DESCRIPTION

       You  can open the device with any reasonable spec, and if the hardware can't directly support it, it will
       convert data seamlessly to the requested format. This might incur overhead, including  scaling  of  image
       data.

       If  you  would rather accept whatever format the device offers, you can pass a NULL spec here and it will
       choose one for you (and you can use

       SDL_Surface necessary).

       You can call SDL_GetCameraFormat () to get the actual data format if passing a NULL spec  here.  You  can
       see the exact specs a device can support without conversion with

       SDL_GetCameraSupportedFormats ().

       SDL  will  not  attempt  to emulate framerate; it will try to set the hardware to the rate closest to the
       requested speed, but it won't attempt to limit or duplicate frames artificially; call

       SDL_GetCameraFormat () to see the actual framerate of the opened the device, and check your timestamps if
       this is crucial to your app!

       Note that the camera is not usable until the user approves its use!  On  some  platforms,  the  operating
       system  will prompt the user to permit access to the camera, and they can choose Yes or No at that point.
       Until they do, the camera will not be usable. The app should either wait for an

       SDL_EVENT_CAMERA_DEVICE_APPROVED
        (or

       SDL_EVENT_CAMERA_DEVICE_DENIED ) event, or poll SDL_GetCameraPermissionState  ()  occasionally  until  it
       returns non-zero. On platforms that don't require explicit user approval (and perhaps in places where the
       user  previously permitted access), the approval event might come immediately, but it might come seconds,
       minutes, or hours later!

FUNCTION PARAMETERS

       instance_id
              the camera device instance ID.

       spec   the desired format for data the device will provide. Can be NULL.

RETURN VALUE

       ( SDL_Camera
        *) Returns an SDL_Camera
        object or NULL on failure; call SDL_GetError () for more information.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetCameras(3), (3), SDL_GetCameraFormat(3)

Simple Directmedia Layer                            SDL 3.2.8                                  SDL_OpenCamera(3)