Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_Metal_CreateView - Create a CAMetalLayer-backed NSView/UIView and attach it to the specified window.

HEADER FILE

       Defined in SDL3/SDL_metal.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_MetalView SDL_Metal_CreateView(SDL_Window *window);

DESCRIPTION

       On  macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to
       do that.

       The returned handle can be casted directly to a NSView or UIView. To  access  the  backing  CAMetalLayer,
       call SDL_Metal_GetLayer ().

FUNCTION PARAMETERS

       window the window.

RETURN VALUE

       ( SDL_MetalView ) Returns handle NSView or UIView.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_Metal_DestroyView(3), (3), SDL_Metal_GetLayer(3)

Simple Directmedia Layer                            SDL 3.2.8                            SDL_Metal_CreateView(3)