Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_IsGamepad(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

       instance_id
              the joystick instance ID.

RETURN VALUE

       Returns  true  if  the given joystick is supported by the gamepad interface, false if it isn't or it's an
       invalid index.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetJoysticks(3), (3), SDL_OpenGamepad(3)

Simple Directmedia Layer                            SDL 3.2.8                                   SDL_IsGamepad(3)