Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_InsertGPUDebugLabel - Inserts an arbitrary string label into the command buffer callstream.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_InsertGPUDebugLabel(
           SDL_GPUCommandBuffer *command_buffer,
           const char *text);

DESCRIPTION

       Useful for debugging.

FUNCTION PARAMETERS

       command_buffer
              a command buffer.

       text   a UTF-8 string constant to insert as the label.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                         SDL_InsertGPUDebugLabel(3)