Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_HINT_WAVE_TRUNCATION - A variable controlling how a truncated WAVE file is handled.

HEADER FILE

       Defined in SDL3/SDL_hints.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_HINT_WAVE_TRUNCATION SDL_WAVE_TRUNCATION"

DESCRIPTION

       A  WAVE  file is considered truncated if any of the chunks are incomplete or the data chunk size is not a
       multiple of the block  size.  By  default,  SDL  decodes  until  the  first  incomplete  block,  as  most
       applications seem to do.

       The variable can be set to the following values:

       • "verystrict" - Raise an error if the file is truncated.

       • "strict" - Like "verystrict", but the size of the RIFF chunk is ignored.

       • "dropframe" - Decode until the first incomplete sample frame.

       • "dropblock" - Decode until the first incomplete block. (default)

       This hint should be set before calling SDL_LoadWAV () or

       SDL_LoadWAV_IO ()

AVAILABILITY

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                        SDL_HINT_WAVE_TRUNCATION(3)