Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_HINT_WAVE_TRUNCATION - A variable controlling how a truncated WAVE file is handled.
HEADER FILE
Defined in SDL3/SDL_hints.h
SYNOPSIS
#include "SDL3/SDL.h" #define SDL_HINT_WAVE_TRUNCATION SDL_WAVE_TRUNCATION"
DESCRIPTION
A WAVE file is considered truncated if any of the chunks are incomplete or the data chunk size is not a multiple of the block size. By default, SDL decodes until the first incomplete block, as most applications seem to do. The variable can be set to the following values: • "verystrict" - Raise an error if the file is truncated. • "strict" - Like "verystrict", but the size of the RIFF chunk is ignored. • "dropframe" - Decode until the first incomplete sample frame. • "dropblock" - Decode until the first incomplete block. (default) This hint should be set before calling SDL_LoadWAV () or SDL_LoadWAV_IO ()
AVAILABILITY
This hint is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_HINT_WAVE_TRUNCATION(3)