Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetWindowOpacity - Get the opacity of a window.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       float SDL_GetWindowOpacity(SDL_Window *window);

DESCRIPTION

       If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.

FUNCTION PARAMETERS

       window the window to get the current opacity value from.

RETURN VALUE

       Returns  the  opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError () for
       more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_SetWindowOpacity(3)

Simple Directmedia Layer                            SDL 3.2.8                            SDL_GetWindowOpacity(3)