Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GetSurfaceColorspace - Get the colorspace used by a surface.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h" SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface *surface);
DESCRIPTION
The colorspace defaults to SDL_COLORSPACE_SRGB_LINEAR for floating point formats, SDL_COLORSPACE_HDR10 for 10-bit formats, SDL_COLORSPACE_SRGB for other RGB surfaces and SDL_COLORSPACE_BT709_FULL for YUV textures.
FUNCTION PARAMETERS
surface the SDL_Surface structure to query.
RETURN VALUE
( SDL_Colorspace ) Returns the colorspace used by the surface, or SDL_COLORSPACE_UNKNOWN if the surface is NULL.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_SetSurfaceColorspace(3) Simple Directmedia Layer SDL 3.2.8 SDL_GetSurfaceColorspace(3)