Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture .

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);

FUNCTION PARAMETERS

       texture
              the texture to query.

RETURN VALUE

       ( SDL_Renderer
        *) Returns a pointer to the

       SDL_Renderer
        that created the texture, or NULL on failure; call SDL_GetError () for more information.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                      SDL_GetRendererFromTexture(3)