Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture .
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h" SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);
FUNCTION PARAMETERS
texture the texture to query.
RETURN VALUE
( SDL_Renderer *) Returns a pointer to the SDL_Renderer that created the texture, or NULL on failure; call SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_GetRendererFromTexture(3)