Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetRenderViewport - Get the drawing area for the current target.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Rect *rect);

DESCRIPTION

       Each render target has its own viewport. This function gets the viewport for the current render target.

FUNCTION PARAMETERS

       renderer
              the rendering context.

       rect   an SDL_Rect
               structure filled in with the current drawing area.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_RenderViewportSet(3), (3), SDL_SetRenderViewport(3)

Simple Directmedia Layer                            SDL 3.2.8                           SDL_GetRenderViewport(3)