Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetRenderDriver - Use this function to get the name of a built in 2D rendering driver.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       const char * SDL_GetRenderDriver(int index);

DESCRIPTION

       The  list  of  rendering drivers is given in the order that they are normally initialized by default; the
       drivers that seem more reasonable to choose first (as far as the SDL developers believe) are  earlier  in
       the list.

       The names of drivers are all simple, low-ASCII identifiers, like "opengl", "direct3d12" or "metal". These
       never have Unicode characters, and are not meant to be proper names.

FUNCTION PARAMETERS

       index  the index of the rendering driver; the value ranges from 0 to SDL_GetNumRenderDrivers () - 1.

RETURN VALUE

       Returns  the  name  of  the  rendering  driver  at  the  requested index, or NULL if an invalid index was
       specified.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetNumRenderDrivers(3)

Simple Directmedia Layer                            SDL 3.2.8                             SDL_GetRenderDriver(3)