Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetPlatform - Get the name of the platform.

HEADER FILE

       Defined in SDL3/SDL_platform.h

SYNOPSIS

       #include "SDL3/SDL.h"

       const char * SDL_GetPlatform(void);

DESCRIPTION

       Here are the names returned for some (but not all) supported platforms:

       • "Windows"

       • "macOS"

       • "Linux"

       • "iOS"

       • "Android"

RETURN VALUE

       Returns  the  name  of  the  platform.  If  the  correct platform name is not available, returns a string
       beginning with the text "Unknown".

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                                 SDL_GetPlatform(3)