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NAME

       SDL_GetKeyboards - Get a list of currently connected keyboards.

HEADER FILE

       Defined in SDL3/SDL_keyboard.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_KeyboardID * SDL_GetKeyboards(int *count);

DESCRIPTION

       Note  that this will include any device or virtual driver that includes keyboard functionality, including
       some mice, KVM switches, motherboard power buttons, etc. You should wait for input from a  device  before
       you consider it actively in use.

FUNCTION PARAMETERS

       count  a pointer filled in with the number of keyboards returned, may be NULL.

RETURN VALUE

       ( SDL_KeyboardID
        *) Returns a 0 terminated array of keyboards instance IDs or NULL on failure; call

       SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetKeyboardNameForID(3), (3), SDL_HasKeyboard(3)

Simple Directmedia Layer                            SDL 3.2.8                                SDL_GetKeyboards(3)