Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GetGamepadProductVersion - Get the product version of an opened gamepad, if available.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" Uint16 SDL_GetGamepadProductVersion(SDL_Gamepad *gamepad);
DESCRIPTION
If the product version isn't available this function returns 0.
FUNCTION PARAMETERS
gamepad the gamepad object to query.
RETURN VALUE
( Uint16 ) Returns the USB product version, or zero if unavailable.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadProductVersionForID(3) Simple Directmedia Layer SDL 3.2.8 SDL_GetGamepadProductVersion(3)