Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetGamepadPowerInfo - Get the battery state of a gamepad.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_PowerState SDL_GetGamepadPowerInfo(SDL_Gamepad *gamepad, int *percent);

DESCRIPTION

       You  should  never  take a battery status as absolute truth. Batteries (especially failing batteries) are
       delicate hardware, and the values reported here are best estimates based on what that  hardware  reports.
       It's  not  uncommon  for  older batteries to lose stored power much faster than it reports, or completely
       drain when reporting it has 20 percent left, etc.

FUNCTION PARAMETERS

       gamepad
              the gamepad object to query.

       percent
              a pointer filled in with the percentage of battery life left,  between  0  and  100,  or  NULL  to
              ignore. This will be filled in with -1 we can't determine a value or there is no battery.

RETURN VALUE

       ( SDL_PowerState ) Returns the current battery state.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                         SDL_GetGamepadPowerInfo(3)