Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetGamepadID - Get the instance ID of an opened gamepad.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);

FUNCTION PARAMETERS

       gamepad
              a gamepad identifier previously returned by SDL_OpenGamepad ().

RETURN VALUE

       (  SDL_JoystickID  )  Returns  the  instance ID of the specified gamepad on success or 0 on failure; call
       SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                                SDL_GetGamepadID(3)