Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
FUNCTION PARAMETERS
gamepad the gamepad to query. axis an axis on the gamepad.
RETURN VALUE
Returns the sfSymbolsName or NULL if the name can't be found.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadAppleSFSymbolsNameForButton(3) Simple Directmedia Layer SDL 3.2.8 SDL_GetGamepadAppleSFSymbolsNameForAxis(3)