Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple
       platforms.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

FUNCTION PARAMETERS

       gamepad
              the gamepad to query.

       axis   an axis on the gamepad.

RETURN VALUE

       Returns the sfSymbolsName or NULL if the name can't be found.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetGamepadAppleSFSymbolsNameForButton(3)

Simple Directmedia Layer                            SDL 3.2.8         SDL_GetGamepadAppleSFSymbolsNameForAxis(3)